paxlair.com

WELCOME TO THE PAXLAIR COMMUNITY
(this web site is an archive, 1998-2008)
A Role-playing Community of Several Cities with a Working Virtual Government! (Learn More...)
Established January 19, 1998 - Chesapeake Shard of Ultima Online
"Proclamation of Distinction by his Royal Majesty Lord British" on November 11, 1998

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PaxLair, Felucca
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&nbsp- PaxLair, Felucca
&nbsp- Malas Outpost
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Arcane Arts Print
Establishments - PaxLair, Felucca
Written by Ilishlaril [Pax]   


Ruined
Building


Felucca
Facet


No
PvP


Neutral
RPing

PaxLair Arcane Arts

The Arcane Arts is a building designated for all things magical, and stands as a point of research for future magical discoveries.  It is a haven for mages, et al., to do reseach in peace and security.  Access to the interior will only be granted to those involved with the discovery of unknown applications for magics and recovery of lost knowledge, etc.  The building is not designed to be a repository of knowledge, but rather a place where it may be born or reborn.


Current as of August 9, 2005

-- DETAILS --

Building Name: PaxLair Arcane Arts
Associated Guild: None
Owner: Ilishlaril
Owner Contact: Winfield (UO Stratics Board PM)
        Winfield (PaxLair Board PM) [must be Pax Board logged in]

Type of Building: Citizen House
Role-playing Alignment: Neutral
Set up for PvP: No

Security Setting: Public
Coordinates: 82'37"N, 22'8"E, Felucca
Location: PaxLair, Felucca
Footprint Size: 9x10
Built On: April 9, 2005
Enhanced by gods: No


Ruined
Building

This building is no longer standing but records are kept for historical and reference purposes.


Felucca
Facet

This building is in Felucca and therefore is not fully protected from assassins, murderers, and thieves.  Bring only what you can afford to lose.


No
PvP

By PaxLair Law, PvP is NOT allowed inside this building.  The building is designed for discussion, not combat.  If attacks occur, defenders may defend from this building, but defenders must move as quickly as possible to a combat building.  People will be banned from the building if they initiate non-consensual combat in this building.  The ban period depends upon the type and frequency of the offense.  Certain RPing may allow some PvP depending upon the quest or event.


Neutral
RPing

Role-playing Neutrality between good and evil reigns in this building.  Good and evil can come into this building and meet as desired.

Overview of Floors...

First Floor: Mage's study and supply room.  This area is designed for examination of rare documents.  It contains a small library and work area.  Documents may be stored here in safety until their nature is discovered.

Second Floor: Alchemical research and dissection area.  This room is designed for the progress of the science of alchemy and as a place to examine arcane objects.  The floors are magically sound-proofed to prevent explosions from disturbing those reading on the first floor.

Roof: Summoning area.  All attempts at the summoning of beings are done in this area.  It is located on the roof in case the summoner wishes to jump to the ground, if the creature summoned in not delighted with the call it has received.

Additional Information...

The Arcane Arts is the location for various Magical uses, and is the home to many mages.

News Articles:

January 28, 2005 - Old Friend Ilishlaril Returns; Begins Road to Citizenship

     

Date

History Entry

April 9, 2005

Building Created - 9x10 Customizable Plot

 

Last Updated ( Friday, 02 September 2005 )
 
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