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About Cities and Towns Print
Written by Winfield_Pax   
Saturday, 02 December 2006

Cities and Towns

Player Cities and Towns are wonderful places of activity, comraderie, organization, and overall fun!  Many times, the activity in a player town rivals activity in a town of the Realm, such as Jhelom or Serpents Hold. There are usually several qualities that make a player city or town:

  • Housing exists in a central area, sometimes also with a few distant locations for special purposes (like a building near the ocean to offer dock services). This housing is organized in ways that make sense for overall town management. There are usually a town hall, tavern, commercial vendor establishments, monuments, and sometimes even a jail!
  • A working Government, usually with a mayor to organize the citizens and guild(s) so decisions can be made on the progress of the town.
  • Citizens and/or Citizen-Guild(s), who make up the Citizenry of the town.  Some towns will have several Citizen-Guilds or just one. Others will also have a town stone for people who wish to just join the Town, but not a specific Citizen-Guild.
  • Town Culture, where each town is usually unique in some fashion.  Some are role-playing towns aligned to evil, good, or neutrality.  Some are focused on events.  Others are combat (PvP) or adventure (PvM) towns.  Still others are quest towns.  Many combine aspects of two of more of these qualities in their culture.  The common denominator in most towns is they have a sense of respect and comradarie.
  • Town Activity, where the town does have citizens around at least a few times each week, usually with some announced meetings or events.
  • Web Sites and/or Message Boards, where there is a way to communicate with their citizens, patrons, and visitors.  The web site or board usually gives information about what the town is designed for, who the mayor is, and how people can get involved with the town.

The difference between a city and town is usually size and/or type of government.  Cities usually have a very structured government, where towns are possibly less structured

 
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